Space Defence - Version History

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Version:0.09
Version: 0.1
Version: 0.2
Version: 0.2.1
Version: 0.2.2
Version: 0.5
Version: 0.5.1
Version: 0.6
Version: 1.0
Version: 1.1
Version: 1.2
Version: 1.3
Version: 1.4

Version: 0.09
Released: 11-09-2007
Available: No*
Release Notes:
- Basic Engine in place.
- Basic level created and basic
  level modding in place within
  engine.
- Enemys created and layout
  automated.
- Grow, Shrink and Wild pick ups
  created.

* Version was never online at this point so version is not available.

Version: 0.1
Released: 12-09-2007
Available: [Link]
Release Notes:
- Size Limits in place
- Mothership in place - hence lose
  condition now obtainable.
- New special - Multifire
- Enemy movement optimised so no
  direction timing issues are still
  happening when alternate
  behaviour is in place.

Version: 0.2
Released: 18-09-2007
Available: [Link]
Release Notes:
- Level Structure implemented.
- Ammo size now varies and defines
  damage.
- New specials - Heal and Dodge.
- Basic boss structure implemented.
- Score implemented.
- Bonus time score implemented.
- Score feedback for kills.
- Red fire no longer damage ship.
  Instead they bounce off ship.
  (Avoid the better of two evils)
- Lose screen feedback.
Version: 0.2.1
Released: 19-09-2007
Available: [Link]
Release Notes:
- Major bug on level three fixed
- Boss fire zones implemented
- Scores decrease for rebounds every
  50 rebounds.
- Rebound score feedback created.
- Score implemented.
- Bonus time score implemented.
- Score feedback for kills.
- Red fire no longer damage ship.
  Instead they bounce off ship.
  (Avoid the better of two evils)
- Lose screen feedback.
Version: 0.2.2
Released: 20-09-2007
Available: [Link]
Release Notes:
- Levels Added
- New Enemy Type Created
- Should work better in old versions
  of flash.
Version: 0.5
Released: 22-09-2007
Available: [Link]
Release Notes:
- A lot more levels added
- New Enemy Type Created again
- Menus implemented
- High scores table. (These will
  be reset when v1.0 comes out.
- Repair ammo balanced.
- Grow ammo balanced.
- New ammo type.
Version: 0.5.1
Released: 23-09-2007
Available: [Link]
Release Notes:
- Big bug fixed so you could not
  play twice without reload.
Version: 0.6
Released: 24-09-2007
Available: [Link]
Release Notes:
- A load more levels created including
  new enemy types and a boss.
- A bug that kept coming back up should now
  be compeltly gone. (fingers crossed)
Version: 1.0
Released: 03-10-2007
Available: No**
Release Notes:
- Preloader.
- New boss.
- Loop so that after level 16 (Final Boss)
  player goes back and repeats level 13
  through 16. This allows skilled players
  to achieve very high scores.

** Version allowed players to submit scores and had a bug that allowed users to obtain very high scores without playing. So it has been deleted.

Version: 1.1
Released: 04-10-2007
Available: [Link]
Release Notes:
- Score Names now can be longer.
- Practice Mode so that you can play from the
  level you last died on. (Not you can't
  submit scores.
Version: 1.2
Released: 10-11-2007
Available: No***
Release Notes:
- Hard Mode
- High Score table for Hard Mode.

*** Bug with hard mode score submit so no available version.

Version: 1.3
Released: 12-11-2007
Available: [Link]
Release Notes:
- The long awaited pause feature
   I put it off at you would be able
  to cheat if you moved the mouse whilst
  paused. I thought up a sollution!
Version: 1.4
Released: 15-01-2008
Available: [Link]
Release Notes:
- Sound effects and background music.
- Animations for explosions and shrink-growing.

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